And using Seirawan's simple and effective planning and analysis techniques, you'll enter each game with the confidence and energy you need to win every time. From casual players who just want to kill time to backgammon world You can even view a graph to track your win rate based on game records. The AI checks your every move and lets you know when you've made a great. A turn in backgammon consists of two separate moves, made according to the A player wins the chess game by putting the opponent's king in. "checkmate". may only be moved one step at a time, and only diagonally to an unoccupied.
Backgammon ProWelcome to Backgammon - Lord of the Board - If you LOVE playing online Backgammon with friends then you have come to the right place! Even if you are a. Backgammon is a time proven 2 player strategy board game played around the Online Multiplayer with fair and fast matchmaking for players of every skill level. Backgammon for Serious Players | Robertie, Bill | ISBN: Players learn what it takes to win the big games and crush opponents at the table, plus the of play from the world's best backgammon player and only two-time champion. the book, there is a typo or a diagram error almost on every pages.
How To Win At Backgammon Every Time 2. Learn a few reference positions. VideoThe five basic strategies of backgammon Backgammon Play Live Online. Go play chess. Bewertungen und Rezensionen Alle anzeigen. Everybody does, and everyone gets bad rolls. Play often. The advantage of this is not only setting your opponent back some number of pips, but you may also be able to trap some checkers on the bar if your opponent does not roll the right numbers to come back onto the board. Play Pokerstars Casino Slots. Method 2 of But then how to make the most of each situation? The dice roll is best because them you can create an anchor on your 5th point, thereby Bl 34 Spieltag a prime with the 6th point. I just found two boards, each with missing pieces to complete a good board. Nick M. The only time you forfeit is when all spots that correspond to the number Weitsprung Absprungbalken Regeln rolled have two or more checkers from the opposing player on them. Liz Smith Feb 9, How to win at backgammon? Yet, to keep it in place for as long as possible will ultimately give your competitor minimal options.
Typically, your opponent will have to roll many times prior to being able to move any other checkers about. Professional Backgammon players never simply rely on basic Backgammon strategy.
Double Cubing is perhaps one of the most Advanced Backgammon strategies out there that most people both seasoned and new, are afraid to use.
However, it is also one of the strategies that can bring a new dynamic to the game. Yet, have you taken pip count into consideration? Pip count is often used by many great Backgammon players who want to take their Backgammon game to another level.
On commencing the game, every player has a pip count of These include 48 pips for 2 checkers on point, 65 pips for 5 checkers on the point and 24 pips for 3 checkers on the 8th point along with 30 pips for 5 checkers on the 6th point.
Backgammon online is a game of skill, strategy and a sprinkling of luck. Fundamentally, you must use strategy in order to succeed in winning the game.
While many inexperienced Backgammon players out there typically argue that winning at Backgammon is a matter of luck, veterans of the board game will argue that winning at the game is simply a matter of implementing a proper Backgammon strategy.
Essentially, there are two types of strategy that you can choose to use. They can be placed on any of these points.
Don't forget that your checkers are still vulnerable when they're in your own home court. After that, you can't continue bearing off until it's back in the home court.
Start bearing off your checkers. When bearing off, you can only bear off checkers that occupy the corresponding point. For example, if you rolled a , and you have a checker in the 4th and 1st point, you can bear them off.
If your roll double sixes and have four checkers on the 6th point, you can bear off all six. For example, if you only have two checkers remaining in the 6th and 5th points and you roll a , then you can move the checker on the 6th point over to the 4th point, and the checker on the 5th point over to the 4th point.
You can use a higher roll to bear off a die on a lower point. If you roll a and you only have a few checkers remaining in the 3rd and 2nd points, you can bear off two of these checkers.
You must move a lower die roll before a higher one even if it means you can't fully use the full value of a die. For example, if you have a checker in the 5 point and roll a , you must first move the checker over 1 to the 4 point and then bear it off using the 5 value.
Bear off all fifteen of your checkers. If you bear off all fifteen of your checkers before your opponent does, then you have won the game of backgammon.
But not all wins are created equal. Your opponent can lose in one of three ways:  X Research source A regular loss. This happens if you bore off all of your checkers first while your opponent was trying to bear off his checkers.
Your opponent will lose only the value on the doubling cube. The gammon. If you bear off all of your checkers before your opponent bears off any of his, he is gammoned and loses twice the value on the doubling cube.
The backgammon. If you bore off all of your checkers while your opponent still has checkers on the bar or your home court, then your opponent is backgammon and loses three times the value on the doubling cube.
Play again. Backgammon is meant to be played more than once, since each game is worth a certain amount of points. You can even set a goal to play until the losing player loses a certain amount of points.
If you are playing for fun, you don't have to use the doubling cube because you aren't playing for points. Not Helpful 18 Helpful At the start of a game or match, how is it decided who plays black and who plays white, and does this ever change?
Tournament rules state that disagreements over this and similar preferences can be determined by rolling dice, with the high roller getting his first choice.
Not Helpful 13 Helpful As many as you want, as long as the slot doesn't contain the opponent's 2 or more pieces.
Not Helpful 24 Helpful There is no rolling again on doubles, just moving twice for each number. Not Helpful 22 Helpful Just leave them there. You can't move them out of your inner table, the only way they can get it is if they're placed on the bar by an opponents man aka checker.
Not Helpful 16 Helpful It depends. If you're rolling a 1 or a 2 as your first move, and will be the best. Not Helpful 27 Helpful You can only start bearing off men aka checkers once you have all your men in your inner table.
Once you do have that it's probably better to try and bear them all off, because the first person to have all their pieces beared off is the person who wins.
However, you can choose to move it instead of bearing it off. I moved my markers incorrectly to the number rolled and it wasn't discovered until my opponent had rolled but not played.
Is it too late for me to place my markers in the correct spot? There is no technical rule about this, so you have to decide between yourself and the other player whether you think that would be fair.
Usually moves are set in stone, but if you can easily figure out and undo everything that has been affected by the false move, ask your opponent if it's OK with them.
Not Helpful 12 Helpful It is difficult if you are a beginner, but you will get the hang of it the more that you practice. Do I have to make a move if it puts my stone in jeopardy, or can I forfeit my turn?
The cube completely changes the game. Basically each game is worth a point, and the doubling cube allows you to challenge your opponent if you think you have a good position by doubling the stakes and handing him or her the cube.
With the cube, timing is the most important thing. When you give it or when you take it or accept the offer. The stakes go up pretty quickly, so use it carefully.
Another note: Many people use the cube hoping you will take it. Start with that. Embrace the golden rule of backgammon: make sure you never take the dice personally.
Everybody does, and everyone gets bad rolls. You need to have the correct roll. It makes the game more intense and challenging.
Also, if you aren't the person winning, it also gives you a chance to catch up. By the way, be prepared because sometimes this can be annoying!
Not Helpful 53 Helpful Each player rolls a single die, rerolling until they're unequal. High roller plays first using those two dice.
Not Helpful 2 Helpful 2. Include your email address to get a message when this question is answered. By using this service, some information may be shared with YouTube.
Be patient, and practice. Remember that backgammon is a complex game, and the strategies may take time to learn. Keep trying, and experiment with each playing strategy and opening sequence.
Helpful 3 Not Helpful 0. The "best" plays are not always your best option. If you are playing against a weak opponent, consider changing your game to take advantage of mistakes or flaws the other player is making.
Helpful 3 Not Helpful 1. Submit a Tip All tip submissions are carefully reviewed before being published.
Related wikiHows. More References 3. Co-authors: 6. Updated: March 29, Categories: Backgammon. Article Summary X To win at backgammon, start out by making a strong opening move.
Deutsch: Beim Backgammon gewinnen. These points are arranged into 4 different sections, or quadrants, of the board consisting of six points each.
The bar, sometimes referred to as the point, is where the hinges are located on folding boards and it is often raised above the playing surface.
For ease of reference, each point is assigned a number from 1 to 24 based on the relative location for each player. The top rightmost point is referred to 24, and the numbers descend in order counter-clockwise until reach one at the player bottom rightmost point.
Knowing how to use the point numbering system is important not only for talking about moves with others and planning basic backgammon strategy, but also for setting up the game correctly.
Before the game starts, each player places two checkers on their point, 5 checkers on their point, 3 checkers on the 8-point, and finally 5 checkers on their 6-point.
A shared doubling cube is placed in the middle of the bar between the two players with the number 2 face up. Unlike chess where traditionally the player who controls white goes first, in Backgammon, the first player is determined by rolling one die.
The highest number takes the first turn. If the player rolled two different numbers, the player must move his checkers the same number of points which appear on each individual die in a counter-clockwise direction.
The player may even elect to move one checker twice or more, see below , but the number on each die is considered an individual move, and all aspects of a valid move must be followed before continuing to move.
On the occasion when a player rolls doubles, he must make four moves with each one equal to the number on the dice.
If the checker lands on an empty point or one which other of his checkers are present, that move is finished, and the player must now use the other die to move.
It is important to note that if a player has a valid move available, he must move, and cannot pass. When a checker is sent to the bar, the player whose checker it is must bring it back into the game before making any other moves.
For example, if a player is on the bar and rolls a 3 and a 5, the point or point must be a valid play; otherwise, he loses his turn even if other moves are available to him.
The goal of the game is to escape the board by bearing off.